BEGIN:VCALENDAR VERSION:2.0 PRODID:alwaysberunning.net-event-666 METHOD:PUBLISH X-PUBLISHED-TTL:P12H BEGIN:VEVENT UID:666alwaysberunningnet DTSTART;TZID=America/Chicago:20170624T143000 SEQUENCE:0 TRANSP:OPAQUE STATUS:CONFIRMED DTEND;TZID=America/Chicago:20170625T045900 URL:https://alwaysberunning.net/tournaments/666/android-netrunner-2017-regi onal LOCATION:1406 Harlan Dr\, Bellevue\, NE 68005\, USA SUMMARY:Android: Netrunner 2017 Regional CLASS:PUBLIC DESCRIPTION:\nWelcome to The Game Shoppe’s\, 2017 Android: Netrunner Regi onal event! This event is capped at 120 participants\, and is first come\, first served. Prepaid preregistration will be honored first\, walk-ins wi ll be allowed\, if space allows. \nSaturday\, June 24th\, 2017\nThe Game S hoppe\n1406 Harlan Dr\nBellevue\, NE 68005\n402-292-4263\nEntry Fee: $15.0 0\nOnline Payment: Upon request\nRegistration: 9:30am – 10:45am\n1st Rou nd: 11am – 12:05pm\nBreak: 10 minutes\n2nd Round: 12:15pm – 1:20pm\nLu nch Break: 40 minutes\n3rd Round: 2:00pm – 3:05pm\nBreak: 10 minutes\n4t h Round: 3:15pm – 4:20pm 9-20 players Cut to Top 4 / 21-32 players\, Cut to Top 8\nBreak: 10 minutes\n5th Round: 4:30pm – 5:35pm\, 33-56 players \, Cut to Top 8\n6th Round: 5:45pm – 6:50pm\, 57-80 players\, Cut to Top 8\nTournament Structure\nThe Advanced tournament structure caters to part icipants that enjoy competition. This structure provides a robust tourname nt experience that requires a substantial commitment of time and resources from organizers and players. The Advanced Structure is used for Regional Championship events.\nTournament Round\nTimes Each tournament round of And roid: Netrunner is a predetermined length\, giving players a certain amoun t of time to complete their games. A leader should start the timer for a t ournament round after most players have found their seats and begun to set up. If a game has not concluded when the time for a tournament round runs out\, the players play until they have both completed a turn (see “End of Game” on page 7). A tournament round’s length varies depending on t he type of round.\nSwiss Rounds: 65 minutes each\nFinals (when only two pl ayers remain): 60 minutes\nTournament Points\nPlayers earn tournament poin ts at the end of each round based on both games during the round. At the e nd of a tournament\, the player with the most tournament points wins the t ournament. In the case of a larger event\, they are instead used to determ ine who makes the cut to double elimination rounds. For each game\, player s receive tournament points as follows:\n\nGame Win = 3 tournament points \nModified Game Win = 2 tournament points \nDraw = 1 tournament point \nGa me Loss = 0 tournament points\n\nTournament Materials\nDeck lists are requ ired for this event. We will have blank ones on hand but\, printed deck li sts are preferred. \nCard Sleeves\nPlayers are required to sleeve their de cks in opaque card sleeves for Formal and Premier events. Players may use different sleeves between decks\, but all cards within a single deck must be identical in size\, color\, texture\, and condition. At Relaxed events\ , if a player is not using opaque card sleeves\, he or she must make sure that all card backs in each of their decks have a uniform appearance. Play ers should bring a few spare sleeves for each of their decks in case a car d sleeve breaks or becomes unusable during a tournament.\nLost and Damaged Cards\nIf a player loses a card during a tournament\, he or she has an op portunity to find a replacement\, if necessary. Any player that discovers they are missing a card at the beginning of a round should notify a leader . The leader will give the player a short time extension to their game in order to find a replacement. If the player cannot find a replacement withi n that time\, they must concede the game for the deck that is missing a ca rd. (For example\, if a player is missing a card from their Corp deck\, th ey must concede the game in which they play the Corp\, but they still play their Runner deck.) If the player is unable to find a replacement by the start of the next round\, they should be removed from the tournament.\nDur ing a game\, if a player discovers they are missing a card from the deck t hey are currently using\, they must concede the game.\nIf a player’s car d becomes damaged during the course of a tournament\, he or she has an opp ortunity to find a replacement. If the player cannot find a replacement\, he or she uses a proxy card in its place for the remainder of the tourname nt. A leader will create the proxy\, including the card name\, any informa tion that is no longer legible or available on the damaged card\, the name of the leader who created it\, and the date it was created. The original card must be kept facedown and nearby\, available for reference when the p roxy card is played.\nTokens\nTokens are representations of information ab out the game or game state. The presence of tokens is marked by one or mor e indicators. Indicators may also be used to represent multiple tokens\, o r other open or derived information.\nTypically\, players use the cardboar d tokens included in official product as indicators. However\, players may choose to use other items as indicators\, so long as they do not obscure significant component information\, are resistant to accidental modificati on\, and their purpose of use is clear to both players. The marshal is res ponsible for determining the legality of an indicator and its reasonable u se during a match if objected to by its owner’s opponent.\nLegal Product s Players may use only official Android: Netrunner components in tournamen t play\, with the following exceptions for third-party replacements: \n\nT okens that do not obscure card information\n\nDetermining the legality of any questionable third-party tokens is the marshal’s responsibility. Pro xies of cards are not allowed unless used under the rules of “Lost and D amaged Cards” on page 4.\nAll Android: Netrunner components are legal fo r Standard Play tournaments.\nFor Premier events\, all product is legal in North America 11 days—typically the second Monday—after the product ’s official release (June 8th\, 2017). Official dates will be updated on the Product Legality page on FFG's website. \nAbout the Venue\nWe sell sn acks and drinks such as soda\, chips and candy bars. We do not allow outsi de food and drinks\, such as: bags of chips\, outside bottles of soda (2 l iters) and so on. If you are bringing in your meal and a drink is included \, that is the exception. \nWe have several fast food options near the st ore\, four of which are within walking distance:\nKorean Grill\nTaco John' s\nJimmy John's\nMcDonalds\nHotels\nIf traveling from out of town\, we hav e several hotels close by. If there is enough interest\, we will see about getting a block or rooms at a discounted rate for the folks traveling in. \nWoodSpring Suites Bellevue\nMicrotel Inn &\; Suites by Wyndham Belle vue\nHampton Inn Bellevue X-ALT-DESC;FMTTYPE=text/html:

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Welcome to The Game Shoppe’s\, 2017 Android: Netrunner Regional event! This event is capped at 120 participants\, and i s first come\, first served. Prepaid preregistration will be honored first \, walk-ins will be allowed\, if space allows.

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Saturday\, June 24 th\, 2017\nThe Game Shoppe\n1406 Harlan Dr\nBellevue\, NE 68005\n402-292-4 263

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Entry Fee: $15.00\nOnline Payment: Upon request

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Regist ration: 9:30am – 10:45am\n1st Round: 11am – 12:05pm\nBreak: 10 minutes \n2nd Round: 12:15pm – 1:20pm\nLunch Break: 40 minutes\n3rd Round: 2:00p m – 3:05pm\nBreak: 10 minutes\n4th Round: 3:15pm – 4:20pm 9-20 players Cut to Top 4 / 21-32 players\, Cut to Top 8\nBreak: 10 minutes\n5th Round : 4:30pm – 5:35pm\, 33-56 players\, Cut to Top 8\n6th Round: 5:45pm – 6:50pm\, 57-80 players\, Cut to Top 8

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Tournament Structure\nThe Ad vanced tournament structure caters to participants that enjoy competition. This structure provides a robust tournament experience that requires a su bstantial commitment of time and resources from organizers and players. Th e Advanced Structure is used for Regional Championship events.

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Tou rnament Round\nTimes Each tournament round of Android: Netrunner is a pred etermined length\, giving players a certain amount of time to complete the ir games. A leader should start the timer for a tournament round after mos t players have found their seats and begun to set up. If a game has not co ncluded when the time for a tournament round runs out\, the players play u ntil they have both completed a turn (see “End of Game” on page 7). A tournament round’s length varies depending on the type of round.

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Swiss Rounds: 65 minutes each\nFinals (when only two players remain): 60 minutes

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Tournament Points\nPlayers earn tournament points at the e nd of each round based on both games during the round. At the end of a tou rnament\, the player with the most tournament points wins the tournament. In the case of a larger event\, they are instead used to determine who mak es the cut to double elimination rounds. For each game\, players receive t ournament points as follows:

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Tournament Materials\nDeck lists are required for this event. We will have blank on es on hand but\, printed deck lists are preferred.

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Card Sleeves\n Players are required to sleeve their decks in opaque card sleeves for Form al and Premier events. Players may use different sleeves between decks\, b ut all cards within a single deck must be identical in size\, color\, text ure\, and condition. At Relaxed events\, if a player is not using opaque c ard sleeves\, he or she must make sure that all card backs in each of thei r decks have a uniform appearance. Players should bring a few spare sleeve s for each of their decks in case a card sleeve breaks or becomes unusable during a tournament.

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Lost and Damaged Cards\nIf a player loses a card during a tournament\, he or she has an opportunity to find a replacem ent\, if necessary. Any player that discovers they are missing a card at t he beginning of a round should notify a leader. The leader will give the p layer a short time extension to their game in order to find a replacement. If the player cannot find a replacement within that time\, they must conc ede the game for the deck that is missing a card. (For example\, if a play er is missing a card from their Corp deck\, they must concede the game in which they play the Corp\, but they still play their Runner deck.) If the player is unable to find a replacement by the start of the next round\, th ey should be removed from the tournament.

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During a game\, if a pla yer discovers they are missing a card from the deck they are currently usi ng\, they must concede the game.

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If a player’s card becomes dama ged during the course of a tournament\, he or she has an opportunity to fi nd a replacement. If the player cannot find a replacement\, he or she uses a proxy card in its place for the remainder of the tournament. A leader w ill create the proxy\, including the card name\, any information that is n o longer legible or available on the damaged card\, the name of the leader who created it\, and the date it was created. The original card must be k ept facedown and nearby\, available for reference when the proxy card is p layed.

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Tokens\nTokens are representations of information about the game or game state. The presence of tokens is marked by one or more indic ators. Indicators may also be used to represent multiple tokens\, or other open or derived information.

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Typically\, players use the cardboar d tokens included in official product as indicators. However\, players may choose to use other items as indicators\, so long as they do not obscure significant component information\, are resistant to accidental modificati on\, and their purpose of use is clear to both players. The marshal is res ponsible for determining the legality of an indicator and its reasonable u se during a match if objected to by its owner’s opponent.

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Legal Products Players may use only official Android: Netrunner components in to urnament play\, with the following exceptions for third-party replacements :

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Determining the legality of any questionable third-party tokens is the marshal’s responsibility. Proxies of cards are not allowed unless used under the rules of “Lost and Damaged Cards” on page 4.

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All And roid: Netrunner components are legal for Standard Play tournaments.

\n< p>For Premier events\, all product is legal in North America 11 days—typ ically the second Monday—after the product’s official release (June 8t h\, 2017). Official dates will be updated on the Product Legality page on FFG's websi te.

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About the Venue\nWe sell snacks and drinks such as soda\, chips and candy bars. We do not allow outside food and drinks\, such as: bags of chips\, outside bottles of soda (2 liters) and so on. If you are b ringing in your meal and a drink is included\, that is the exception.

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We have several fast food options near the store\, four of which are within walking distance:\nKor ean Grill\nTaco John's\nJimmy John's\nMcDonalds

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Hotels\nIf travel ing from out of town\, we have several hotels close by. If there is enough interest\, we will see about getting a block or rooms at a discounted rat e for the folks traveling in.

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WoodSpring Suites Bellevue\nMicrotel Inn &\; Suites by Wyndham Bellevue\nHampton Inn Bellevue

DTSTAMP:20260328T075649Z BEGIN:VALARM TRIGGER:-PT120M ACTION:DISPLAY DESCRIPTION:Android: Netrunner 2017 Regional END:VALARM END:VEVENT END:VCALENDAR